Ongoing collection of studies / RnD personal projects
Witchcraft
First steps on Houdini, differential growth effect rnd.
Coffee Dissolve _ aka Houdini particles exercise
Getting to know Houdini’s particle system.
Model: Zbrush //  Simulation: Houdini // Shading Lighting and Render: C4D + Redshift

King Of Pops
More exploration of Houdini's particle operators (pops).
The silly word game gave me an excuse to play with different setups and overcome some news challenges.
Modelled the shoe on Maya and C4D, textured on Substance Painter, sims on Houdini and everything was put together in C4D and rendered in Redshift.

More work

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